Switch to Hypertune
How to change the feature flag provider to Hypertune.
Hypertune is the most flexible platform for feature flags, A/B testing, analytics and app configuration. Built with full end-to-end type-safety, Git version control and local, synchronous, in-memory flag evaluation. Optimized for TypeScript, React and Next.js.
Here’s how to switch your next-forge project to use Hypertune for feature flags!
1. Create a new Hypertune project
Go to Hypertune and create a new project using the next-forge template. Then go to the Settings page of your project and copy the main token.
2. Update the environment variables
Update the environment variables across the project. For example:
Add a .env
file to the feature-flags
package with the following contents:
3. Update the keys.ts
file in the feature-flags
package
Use the NEXT_PUBLIC_HYPERTUNE_TOKEN
environment variable in the call to createEnv
:
4. Swap out the required dependencies
First, delete the create-flag.ts
file.
Then, uninstall the existing dependencies from the feature-flags
package:
Then, install the new dependencies:
5. Set up Hypertune code generation
Add analyze
and build
scripts to the package.json
file for the feature-flags
package, which both execute the hypertune
command:
Then run code generation with the following command:
This will generate the following files:
6. Set up Hypertune client instance
Add a getHypertune.ts
file in the feature-flags
package which defines a getHypertune
function that returns an initialized instance of the Hypertune SDK on the server:
7. Update index.ts
Hypertune automatically generates feature flag functions that use the @vercel/flags
package. To export them the same way as before, update the index.ts
file to export everything from the generated/hypertune.vercel.ts
file:
Hypertune adds a Flag
suffix to all these generated feature flag functions, so you will need to update flag usages with this, e.g. showBetaFeature
=> showBetaFeatureFlag
.
8. Add more feature flags
To add more feature flags, create them in the Hypertune UI and then re-run code generation. They will be automatically added to your generated files.